Project: Habit Simulator
November 27, 2019
In a dating-sim game, you build stats (e.g. intelligence, charm, popularity) to woo your favourite target character. When you have enough stats, you will trigger certain events that will bring you closer to your target!
So, what if, just like a dating-sim character, life is about building stats to reach your goal? In line with my New Year resolutions, I decided to create something like a “stats-building diary” where at the start of the week, I will allocate some activities into the available time slots. These activities will increase my stats (or not!).
To keep myself sane, I also added HP & MP mechanism. Each activity will consume 1 HP and 1 MP. To recover your HP, you need to rest. To recover your MP, you need to socialize. This mechanism helps me to make sure I don’t stretch myself too much.
Tech: Vanilla JS